Roblox Wiki Udim2
It will not play if another tween is acting on the guiobject and the override parameter is false.
Roblox wiki udim2. Construct a new udim2 given the coordinates of the two datatypeudim representing each axis. This origin is located in the top left corner of the parent element. Scale is a number between 00 and 10 that is a percentage of the parent objects size. Udim stands for universal dimension and uses 2 coordinates.
These are used to figure out where exactly the udims position is. Gui origin udim2 guis have the origin of udim2new0000 where the size and positions have scales and offsets of 0 on both axes. This function will return whether the tween will play. A udim consists of a scale and an offset.
Udim2new udim x udim y construct a new udim2 given two datatypeudim objects representing the x and y dimensions respectively. For use it you need to said wich frame youll move or sizeudim2new use fourth value one for the position of x for the scale the second is for the x too but for the offset the third is for the y scale and finally the fourth is for the y but for the offset xscale xoffset yscale yoffset. The constructor takes parameters in the order. Xscale xoffset yscale yoffset.
Udim2fromscale number xscale number yscale. In lua userdata is data that cannot be described in any of the other basic lua types. Data typesbasic lua typesnil boolean number string function.